
Game Speed: The game speed function (see p.15) is activated during multiplayer games but serves little purpose, as the program monitors the progress of each player and adjusts the speeds accordingly. Take caution when using this feature, because once a person has been kicked out of the game, he cannot return unless everyone quits the session and the host starts a new session using a saved game. If you are the "host" player, you may (at your discretion), "kick" a player out of the current gaming session (if that player is disrupting the game, etc.). See Players Feature: Under the File Menu (p.15), select Players to open a dialog listing the names of the players currently in the game and the month/year each one is at (BCE years are indicated as negative values). In addition, there are some special features and functions available to you in multiplayer missions.


Each player has the same mission goals, as per the normal game however, the scoring for achieving goals is different (see below). Playing multiplayer missions in Emperor is basically the same as playing single player historical missions, with a few exceptions.

Once you'veĭetermined host and join players, picked a campaign, a mission, etc. Follow the instructions provided under the Help tab, located on the "welcome" screen for Sierra Online's lobby server. After logging in, there are more procedures you must go through to determine who shall be the "host" player and the "join" players.
